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== General == == Classes == === General === In Age of Discovery, we have made adjustments to the experience table for all classes. Since there are no plans to add the Rebirth Class, the experience table has been adapted to reflect this decision. You can view the full details by visiting the following article: [[Experience]] == [[Cash Points]] == Cash Points serve as an integral part of the in-game economy, providing players with opportunities to enhance their gameplay experience. These points allow players to access [[Gacha]], cosmetics, and convenience features. You can view the full details by visiting the following article: [[Cash Points]] == Casting Time == The formula for reducing casting time directly depends on the **player's maximum level**. This means that the amount of **DEX** required to achieve 0 cast time varies based on the player's level. For example: * '''At level 10:''' Only '''15 DEX''' is needed to achieve 0 cast time. * '''At level 99:''' '''150 DEX''' is required to achieve the same result. In summary, the higher the player's level, the more DEX is required to reduce cast time to 0. == Skills == === [[Swordman]] === ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Endure.png]] Endure | Max Level: 5 , Maximum number of hits removed. |- | [[File:Provoke.png]] Provoke | Max Level: 5 , The effect at level 5, is the same at level 10. |- | [[File:Spear_Mastery.png]] Spear Mastery | Added to the swordman's skill list, adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. |- | [[File:Piety.png]] Improvements | All Shields that can be used by Swordman have a chance to reduce damage taken by 30% and recover 1 SP. |} ==== [[Knight]] ==== {| class="wikitable" ! Skill !! Fixes |- | [[File:Charge_Attack.png]] Charge Attack | Damage increases every 2 cells, maximum +600% <br> SP set to 10, down from 40 <br> Casting time set to 0.5 seconds. <br> Cooldown set to 10 seconds. <br> It no longer pushes the target. |} ==== [[Crusader]] ==== {| class="wikitable" ! Skill !! Fixes |- | [[File:Cavalier_Mastery.png]] Cavalry Mastery | Max level reduced to 3 from 5 |- | [[File:Faith.png]] Faith | Max level reduced to 5 from 10 |- | [[File:Grand_Cross.png]] Grand Cross | Eliminated defense penalty when casting Grand Cross. |- | [[File:Resistant_Souls.png]] Providence | Max level reduced to 3 from 5 <br> Can now be cast on oneself <br> SP cost increased to 50 (previously 30). |- | [[File:Shield_Boomerang.png]] Shield Boomerang | Old Formula Ratio: +30 * skill_lv- <strong>New:</strong> -100 + skill_lv * 80 |} === [[Archer]] === ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Wind_Walker.png]] Wind Walker | Added to the Archer's skill list, increase the entire party's move speed and flee for the skills duration. |- | [[File:Arrow_Repel.png]] Arrow Repel | Casting removed, added 3 second cooldown, SP cost reduced to 10, down from 15 |- | [[File:Arrow_Shower.png]] Arrow Shower | Old Formula Ratio: -25 + 5 * skill_lv - <strong>New:</strong> +50 + 10 * skill_lv |- | [[File:Owl's_Eye.png]] Owl's Eye | Maximum level reduced to 5 (same effect as the skill at level 10) |- | [[File:Vulture's_Eye.png]] Vulture's Eye | Maximum level reduced to 5 (same effect as the skill at level 10) |} ==== [[Hunter]] ==== {| class="wikitable" ! Skill !! Fixes |- | [[File:Falcon_Assault.png]] Falcon Assault | Deal a single defense ignoring attack to a target based on casters Dex and Int. |} ==== [[Dancer]] ==== {| class="wikitable" ! Skill !! Fixes |- | [[File:Slinging_Arrow.png]] Slinging Arrow | Old Formula Ratio: +25 + 25 * skill_lv - <strong>New:</strong> +10 + 40 * skill_lv |} === [[Mage]] === ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Sight.png]] Sight | Now deals continuous Fire element damage to all nearby enemies. |} ==== [[Wizard]] ==== ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Meteor_Storm.png]] Meteor Storm | Maximum level reduced from level 10 to level 7 (damage is maintained) |- | [[File:Lord_of_Vermilion.png]] Lord of Vermilion | Maximum level reduced from level 10 to level 7 (damage is maintained) |- | [[File:Storm_Gust.png]] Storm Gust | Maximum level reduced from level 10 to level 7 (damage is maintained) |- | [[File:Mystical_Amplification.png]] Mystical Amplification | Added, Maximum level 5. |- | [[File:Soul_Drain.png]] Soul Drain | Added, Maximum level 5. |} ==== [[Sage]] ==== ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Study.png]] Advanced Book | Maximum level reduced from 10 to 5. |- | [[File:Free_Cast.png]] Free Cast | Maximum level reduced from 10 to 5. |- | [[File:Soul_Siphon.png]] Soul Siphon | Now deals continuous Fire element damage to all nearby enemies. |- | [[File:Double_Bolt.png]] Double Casting | Added. |} === [[Acolyte]] === ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Ruwach.png]] Ruwach | Now deals continuous Holy element damage to all nearby enemies. |- | [[File:Increase_AGI.png]] Increase AGI | Lasts 30 minutes at all levels |- | [[File:Blessing.png]] Blessing | Lasts 30 minutes at all levels |} ==== [[Priest]] ==== {| class="wikitable" ! Skill !! Fixes |- | [[File:Magnus_Exorcismus.png]] Magnus Exorcismus | Now damages all enemies.<br> Bonus damage against Undead and Demon monsters. |- | [[File:Aspersio.png]] Aspersio | The duration has been modified, it now lasts from 3 min at the lowest level to 15 min at the highest level |- | [[File:Impositio_Manus.png]] Impositio Manus | The duration has been modified, it now lasts from 1 min at the lowest level to 5 min at the highest level |} ==== [[Monk]] ==== {| class="wikitable" ! Skill !! Fixes |- | [[File:Throw_Spirit_Sphere.png]] Finger Offensive | Old Formula Ratio: +50 * skill_lv - <strong>New:</strong> +500 + skill_lv * 200 |- | [[File:Occult_Impaction.png]] Investigate | Old Formula Ratio: +75 * skill_lv - <strong>New:</strong> -100 + 100 * skill_lv |- | [[File:Raging_Quadruple_Blow.png]] Chain Combo | Old Formula Ratio: +50 + 50 * skill_lv - <strong>New:</strong> +150 + 50 * skill_lv, If you have KNUCKLE, damage is doubled. |- | [[File:Raging_Quadruple_Blow.png]] Combo Finish | Old Formula Ratio: +140 + 60 * skill_lv - <strong>New:</strong> +450 + 50 * skill_lv + Str |- | [[File:Zen.png]] Dangerous Soul Collect | Added to Monk with a total of 3 levels. |} === [[Merchant]] === ---- {| class="wikitable" ! Skill !! Fixes |- | [[File:Pushcart.png]] Pushcart | At level 10, grants a 10% movement speed boost while carrying the cart. |- | [[File:Crazy_Uproar.png]] Crazy Uproar | Now provides an ATK and STR bonus to the entire party for 5 minutes. |- | [[File:Mammonite.png]] Mammonite | Zeny cost at level 10 reduced from 1000 to 100 |} == Items == {| class="wikitable" ! Items !! Effects |- | [[File:501.png]] Red Potion | Price changed from 50 zeny to 10 zeny |- | [[File:505.png]] Blue Potion | Weight reduced from 15 to 10. |- | [[File:506.png]] Green potion | Weight reduced from 7 to 1. |- | [[File:610.png]] Yggdrasil Leaf | If used against Undead enemies, it auto-casts Holy Light level 1. |- | [[File:717.png]] Blue Gemstone | Weight reduced from 3 to 0.1. |- | [[File:716.png]] Red Gemstone | Weight reduced from 3 to 0.1. |- | [[File:715.png]] Yellow Gemstone | Weight reduced from 3 to 0.1. |} == NPC == {| class="wikitable" ! NPC !! Changes |- | [[File:Kafra_img.png]] Kafra NPC | Now the teleport systems change the original price and directly depends on the **player's maximum level**, the more level more zeny is needed. |} == Systems ==
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