Knight
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Overview[edit]
The Knight class is the primary second job for players advancing from the Swordman class. Knights are known for their powerful melee combat abilities, specializing in both single-target and area-of-effect (AoE) attacks. As a hack-and-slash type character, Knights have access to a broader range of weapons and new skills that make them formidable in battle.
Fixes[edit]
Skill | Fixes |
---|---|
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Damage increases every 2 cells, maximum +600% SP set to 10, down from 40 Casting time set to 0.5 seconds. Cooldown set to 10 seconds. It no longer pushes the target. |
Swordman Fixes: