Assassin: Difference between revisions
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| [[File:Venom_Splasher.png]] Venom Splasher | | [[File:Venom_Splasher.png]] Venom Splasher | ||
| Old Formula Ratio: +400 + 50 * skill_lv - <strong>New:</strong> -100 + 400 + 100 * skill_lv | | Old Formula Ratio: +400 + 50 * skill_lv - <strong>New:</strong> -100 + 400 + 100 * skill_lv | ||
|} | |||
'''''Thief Fixes:''''' | |||
{| class="wikitable" | |||
! Skill !! Fixes | |||
|- | |||
| [[File:Envenom.png]] Envenom | |||
| Now always poisons the target, duration lasts from 3 to 18 seconds depending on the level of the skill. | |||
|- | |||
| [[File:Envenom.png]] Poison(Debuff) | |||
| Poison no longer reduces its effectiveness based on Vitality (VIT). | |||
|} | |} |
Revision as of 21:54, 13 January 2025
Overview
The Assassin class is the second job advancement for the Thief class. Known for their stealth, agility, and devastating critical strikes, Assassins are lethal melee attackers who specialize in evasion, high damage output, and the use of poison and daggers. They excel in quickly eliminating enemies with high Attack Speed and critical damage, as well as their ability to disappear and deal sneak attacks.
Assassins also gain access to a unique system: the ability to dual-wield weapons and use Throwing Knives, which makes them versatile in combat. As they progress, they can evolve into Assassin Cross, where they unlock advanced techniques and become masters of poison and stealth.
Fixes
Thief Fixes: