Monk: Difference between revisions
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| [[File:Throw_Spirit_Sphere.png]] Finger Offensive | | [[File:Throw_Spirit_Sphere.png]] Finger Offensive | ||
| Old Formula Ratio: +50 * skill_lv - <strong>New:</strong> 20 + (140 * skill_lv / 5) | | Old Formula Ratio: +50 * skill_lv - <strong>New:</strong> +20 + (140 * skill_lv / 5) | ||
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| [[File:Occult_Impaction.png]] Investigate | | [[File:Occult_Impaction.png]] Investigate |
Revision as of 16:47, 30 January 2025
Overview
The Monk class is the second job advancement for the Acolyte class, a powerful melee combatant who combines spiritual discipline and martial arts. Unlike Priests, who focus on healing and support, Monks specialize in close-quarters combat, using their fists and special abilities to deal devastating damage. Monks have high survivability due to their defensive skills and can unleash powerful AoE (area of effect) attacks that affect multiple enemies.
Monks are also able to access the unique Chakra and Inner Focus systems, allowing them to enhance their physical abilities and unleash specialized attacks like Asura Strike and Palm Strike.
Fixes
- The Casting reduction formula takes into account the player's maximum Level.
Acolyte Fixes:
Skill | Fixes |
---|---|
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Now deals continuous Holy element damage to all nearby enemies. |
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Lasts 30 minutes at all levels |
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Lasts 30 minutes at all levels |