Knight

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Revision as of 19:11, 13 January 2025 by Midas (talk | contribs) (Created page with "= Overview = The Knight class is the primary second job for players advancing from the Swordman class. Knights are known for their powerful melee combat abilities, specializing in both single-target and area-of-effect (AoE) attacks. As a hack-and-slash type character, Knights have access to a broader range of weapons and new skills that make them formidable in battle. = Fixes = {| class="wikitable" ! Skill !! Fixes |- | File:Charge_Attack.png Charge Attack | Damage...")
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Overview

The Knight class is the primary second job for players advancing from the Swordman class. Knights are known for their powerful melee combat abilities, specializing in both single-target and area-of-effect (AoE) attacks. As a hack-and-slash type character, Knights have access to a broader range of weapons and new skills that make them formidable in battle.

Fixes

Skill Fixes
Charge Attack Damage increases every 2 cells, maximum +600%
SP set to 10, down from 40
Casting time set to 0.5 seconds.
Cooldown set to 10 seconds.
It no longer pushes the target.